Control Title Screen:
Hold L + R + Z at
the title screen and Kirby will say "Hiiiii".
Sound Test:
Successfully complete the game to
unlock a sound test selection on the options screen.
Bonus Modes:
Collect all crystals in the game until
the status on the saved game selection screen is at
100%. Options for Boss battles and a intermission scene
display will be unlocked.
Evil Kirby:
Collect all enemy cards, all crystals,
then win the Boss battle.
Higher Mini-Games Difficulty Settings:
Successfully complete the mini-games
under the easy difficulty setting to unlock the normal
setting. Complete the mini-games under the normal
setting to unlock the hard setting. Complete the
mini-games under the hard setting to unlock the intense
setting.
Moves (Combos) and Ratings:
Fire + Stone: Rock shooter (average)a
Fire + Ice: Ice and fire blower (bad)
Fire + Needle: Bow and arrow with fire arrow (fair)m
Fire + Bomb: Fireworks (average)a
Fire + Spark: Solar powered fire (fair)
Fire + Cutter: Fire sword (good)
Fire + Fire: Fire bird (good)
Fire: Fire ball (fair)l
Stone + Ice: Skating soap (bad)
Stone + Needle: Drill (good)
Stone + Bomb: Dynamite (very good)
Stone + Spark: Electric rope tied to stone (very good)
Stone + Cutter: Stone cutter (bad)
Stone + Stone: Big rock (very good)
Stone: Rock (fair)
Ice + Needle: Snow flake (bad)
Ice + Bomb: Snowman bomb (average)
Ice + Spark: Refrigerator (food gives you health)
(very good)
Ice + Cutter: Skate (good)
Ice + Ice: Snowball (fair)
Ice: Ice blower (good)
Needle + Bomb: Spikey bomb (very good)
Needle + Spark: Thunderbolt (average)
Needle + Cutter: Bite (commercial) (fair)
Needle + Needle: Spikey gadgets (good)
Needle: Spike ball (bad)o
Bomb + Spark: Light bulb (bad)o
Bomb + Cutter: Bomb that hooks onto opponent (good)
Bomb + Bomb: Missile launcher (very good)
Bomb: Bomb (average)
Spark + Cutter: Electrical double bladed sword (best)
Spark + Spark: Electric ball (good)
Spark: Electric shock (average)
Cutter + Cutter: Boomerang with blades (good)
Cutter: Boomerang (bad)
Break Through Walls:
There are various walls that must be
broken by specific abilities. The ability depends on the
color of the wall.
Red: Fire
Blue: Ice
Green: Cutter
Orange: Spike
Yellow: Electric
Black: Bomb
Brown: Stone
Red + Blue: Melting icecube
Red + Green: Fire sword
Red + Orange: Fire arrow
Red + Yellow: Sparking exploder
Red + Black: Fireworks
Red + Brown: Volcano
Boss Strategies:
Pop Star Boss
Best weapon: Flame Sword (Cutter, Flame). Use the
sword to destroy the tiny trees, then hit the spikes
that come out of the ground.
Rock Star Boss
Best weapon: None. When you get all the way to the
top, suck one the atom objects and throw it at one of
the cubes.
Aqua Star Boss
Best weapon: Flame Sword (Cutter, Flame). When the
shark is in front of you, throw the sword at him.
After he faints, hit him when he swims up at you.
Neo Star Boss
Best weapon: Anything that throws. When the lava
comes out of the ground, hit it. He will faint and
then chase you. When he is not doing anything, jump
and throw whatever you have at his mouth.
Shiver Star Boss
Best weapon: Anything. When his hands are in
range, hit them. He then turns into a jet. Go for the
pincers.
Ripple Star Boss
Best weapon: Random. When he turns into something,
hit him with that. For example, when it turns to
lightning, hit it with lightning.
Defeating the first Boss on Level 5-1:
Get Ice and nothing else, then use Ice
while next to him.
Defeating the Last Boss:
The final Boss can only be damaged by
using the power that he has.
Defeating Maw:
Go to Shiver Star (or any other place
that has him) and get the power Needle + Spark. Go under
him if he is in the air. Press B quickly before
he eats you and he will die. If he is near the ground,
get Needle and use it directly next to him.
Defeating O2:
Press B to shoot your Shard
Bomber. Shoot his eye. It will bleed. Hit him until he
closes his eye. When you are hurting him, go left or
right. When he closes his eye, hit his halo until it
breaks. Hit the bandage on his head and he will have a
spike on the bottom of him. Note: Hit his wings so that
he cannot catch up to you. Then, go around to the right
or left of him. Then, hit his eye until he closes it.
Hit his halo until it breaks. Hit his bandage. Hit the
spike thing. Do this cycle three times (except for the
wings). Note: O2 on Dark Star only appears when you get
all 100 Shards and complete Miracle Matter again.
O2 is the final Boss in the game. To
get to him, collect all 100 Crystal Shards and defeat
Miracle Matter again. Then, an alternative clip will
play where as the final crystal shines light on the
fairy queen and dark matter comes out of her. Kirby
wields a cell phone and calls a Star, and the four
friends ride on it to this dark matter. You will appear
in a level with honeycomb-like platforms and NZs
lounging around on them. Jump through the hole at the
end, and Adeleine will paint a 1-Up for you. Continue
forward and King Dedede will send you flying from a
platform with his hammer. You will then be in O2's
layer. Ribbon will be carrying you with a gun that
shoots Crystal Shards. Fly her over to the right side of
the screen and fire the shards into O2's eye. Stay over
to the right to avoid the things that he fires out of
the eye. Keep firing until he closes his eye and tilts
to the left. Shoot in a frenzy at the red tips of his
right wing until you destroy it. When he faces you
again, fly over to the left and fire the shards into his
eye again until he tilts to the right. Destroy the red
tips of his left wing. Then, go over to the right again
and fire like crazy into his eye for a third time. Then
he will close his eye and tilt forward. Fire at his halo
on the top of his head and it will change colors. When
the halo is destroyed, O2 will flail side to side, and
there will be a briar sticking out from underneath him.
Avoid the green clouds it emits and fire at that briar.
Make every shot count because this is the only time you
can do damage. Every hit to him removes only one line --
this battle will take some time. When he returns to
normal, repeat the process of firing into his eye and
destroying his halo to make the briar appear again. Be
patient and take it easy.
After you get all 100 shards, you will
have to defeat the Ripple Star Boss again. If you do,
you will go to the next star. To defeat O2 (the next
Boss) keep shooting his eye -- you will automatically
get a gun that shoots shards. After awhile his head will
face the screen. Keep shooting his halo. If you shoot it
long enough, a large spike will appear from under him.
Do not stop shooting it. Repeat this approximately three
times to defeat him. You can also shoot the red part of
his wings off when he flaps them in front of his face.
First, shoot his eye. When he closes
his eye and cannot move, shoot his halo, A spike will
materialize from the bottom area. Shoot that while
dodging the goo that he throws out.
Defeating Bosses:
To defeat most Bosses easily, get the
Snowflake combination (Ice and Needle). Then, go right
up to the boss and hold B. Their health will keep
decreasing until they are defeated. Note: This does not
work with Whispy Woods, Pix, Acro, Magman, H-RH, Mericle
Matter, or O2.
World 1: Stage 3:
When you are going up the spiral
staircase in the castle in stage 3 in Pop Star, notice
that there are four electric ropes hanging from the top.
The only way you will find the way out is by not going
on the ropes that have no way out. To find the way out,
notice that once you are finished going up the spiral
staircase, it is the one across from where you left the
stairs.
Free Star Piece or Treat:
Return to the beginning of most levels
to find a Star Piece or Treat.
Easy Enemy Info (?) cards:
Get the Firework power (Bomb + Fire)
and go to the first level. Press B whenever you
encounter an enemy. At the bonus game, try to get the
tan square with the "?" on it.
Easy Fast Enemy (?) Cards:
Get the Fire + Fire technique, then use
it to speed through the first level of Pop Star.
Defeating An Enemy Without Using A Power:
Get under an enemy that you want to
defeat. Then, jump under them and they will freeze for a
few seconds. Jump under them two times in order to
defeat them.
Getting Missed Power:
If you need two specific powers and you
already passed one of the powers, have the other power,
and cannot go back, just press Start. Then,
select "Try Again". You will go back to the
beginning of the level and will still have your power.
Holding or Throwing Enemies:
Some enemies have powers if you hold
them up in the air or throw them. To hold an enemy in
the air, press B to swallow it, then press C-Up
to hold it above your head. To throw an enemy, hold it
in the air, then press B. These following enemies
have special powers if you hold them above your head:
Glunk: Fires rock above your head.
Kany: Attacks enemies to the left and right of you.
Fishbone: Fire Fishbone heads in front of you.
Galbo: Spit fire out of its mouth with three second
breaks.
Bumber: Makes you slowly float down after jumping.
Slushy: Makes you slowly float up underwater without
you having to press A. Note: If you want to go
downwards, press B to throw it away, or Down
to swallow it again.
Propeller: Makes you slowly float upwards. Note: It
will go until it is sucked back in, is killed by an
enemy, or squashed by the roof of the level.
Pteran: Makes you glide forward after you jump. Note:
It will keep going, not allowing you to move up or
down or change directions. If you want to stop, go up
or down, or change directions, swallow it again with Down,
or throw it with B.
Flapper: Swim fast underwater. Note: It will keep
going, not allowing you to move up or down or change
directions. If you want to stop, go up or down, or
change directions, swallow it again with Down,
or throw it with B.
Bronto Burt: Ability to do a Super Jump. Note: To do
another one, press Down to swallow it again,
then press C-Up to hold it above your head and
repeat. You cannot do this while in the air. You have
to touch the ground before you can do another one.
The following enemies have
special powers if you throw them:
Chilly: Breaks into two snowballs when you throw it.
Cairn: Breaks into three rocks when when you throw it.
Skud: Gradually raises speed after your throw it.
Mite: Gradually falls after you throw it.
Plugg: Will stick to a wall, shock it and destroy
enemies, then explode.
Note: Do not hold Drops, Sandmen,
or Bos above your head, as they will just disappear.
Also, for fun, hold a Chacha above your head and it will
still be dancing.
Colored Rocks:
Colored rocks can only destroyed by
using the color of power that is shown.
Flying:
Swallow any flying creature without
pressing Down and press R to fly.
Protection From Dynamite:
Hold Down when using dynamite to
protect yourself from the explosion.
Ride Waddle Dee:
On Level 1-2, when Waddle Dee walks on
a log to transport you to the other side, you can stand
on him for a free ride.
Earth Reference:
Look closely to notice that Shiver Star
looks like earth. It has different grays, but has the
continents in a lighter gray. The small orbiting ball is
the moon. |